It is a card drafting game that is executed charmingly. There is a variety of cards that the game move swiftly with a good dose of strategy.
Trust Me, I’m a Superhero
Keep in mind that all the first team Superheroes are occupied, and a band of ragtag heroes has been tasked to clean the city’s minor disturbances.
Kickstarters with Uncommon Mechanics that are Delightful
We have played each multiple time and delved deep into their lore.Here is a peek into these games and our thoughts on way they are back on the table.
Big Game Big Return -Tokyo Sidekick
Tokyo Sidekick from Japanime games is a super cooperative superhero deck-building game. The fate of the cities in Japan is ever-increasing against villains, supervillain, and then the big baddies. The missions are time-sensitive due to incidents unresolved that can turn critical, unleashing mayhem.
Thalara: The Last Artifacts -Casts Artful Adventure
The battle for Artifacts is taken in turns, and with the assist of spells, you try to outwit the challenger.
Antematter Board Game- Fly Safe Space Gambler
We were asked a few moons back the rationale that prompts us to buy a game. At the Nerdz Garage agree it is the art. The cover art on Antematter does set the stage for adventure and it follows through from the cards to the components.
Once Upon a Time- Save the Last for Me
Once upon a time, a game maker desired to share with the realms their wondrous games. The dilemma was that realms did not share the same language. Enter The Rare Potions magical power that all see clearly. Let the games begin!
Surviving the G.A.M.E. – Engaging. Risky. Addicting
It may seem like a light game; however, it is cleverly layered with impressive actions and mechanics on the cards. It has a noteworthy basic deck building that each player chooses their starting adventure cards.
Alice is Missing: A Silent Role-Playing Game An immersive RPG played entirely via text message
Happenstance brought Alice is Missing: A Silent Role-Playing Game across my path, and the artwork grabbed my attention.